Turn a Wish into a Goal.
Glossary
Alchemy – The medieval forerunner of chemistry, based on the transformation of matter. Alchemists were concerned particularly with attempts to convert base metals into gold.
Ally – Someone associated with another to give assistance or moral support.
Apprentice – A person learning a new skill.
Bard – A poet-singer who composes and recites verses about heroes.
Barista – A person who prepares and serves coffee.
Benchmark – A test or measurement to determine if something is complete.
Blacksmith – One who works in iron metal using a forge.
Cache – A hidden storage place for provisions.
Calipers – An instrument for measuring external or internal dimensions.
Collywobbles – intense anxiety or nervousness, especially with stomach queasiness.
Crucible – A container in which metals may be subjected to very high temperatures and melted.
Forge – A blacksmith's workshop.
Intention – An intent is an aim. Some synonyms are determination, resolve, and purpose.
Locale – A location that has particular events associated with it.
Lore – Traditional knowledge or belief.
Newbie – A newcomer, someone new to something.
Novice – A person relatively inexperienced in a field or situation.
NPC – Non-Player Character. A Character controlled by the Game Master.
Objective – While a goal is more of a long-term outcome, it can be broken into "chunks". An objective is a chunk or measure of the progress that is needed to get to the destination.
Polyhedral – Each of the seven dice used in this and many role-playing games is a polyhedron, a three-dimensional solid made up of a collection of polygons or faces.
Quest – An adventurous expedition undertaken to achieve something.
RPG – Role-Playing Game. A tabletop game where players act out their role by deciding and describing what actions their characters will take within the rules of the game.
Vault – A secure room in which valuables are stored.