Strengths and Troubles TM
Recognizing strengths and skills is a first step toward goal setting, so the initial game in the Goal Quest Games TM
series is Strengths and Troubles TM
Used in a playful and flexible way, Strengths and Troubles TM
will help focus thinking and discussion about strengths, wellness tools, and the Wellness Dimensions
Here's a description of the game:
Walk the path of strength by showing your strengths and overcoming troubles with wellness tools.
You'll win by making your way from strength 1 to strength 100!
A game for two to five players. The Strengths and Troubles TM
game board was inspired by the ancient game Snakes and Ladders
The Strengths and Troubles TM
version adds two decks of cards to the board game.
The actions on the Strengths cards lift you up a green arrow.
The tools suggested on the Troubles cards cushion you at the bottom of a
blue arrow so you can move along when touble strikes.
You'll move your token from space 1 to space 100 by spinning, drawing cards, sliding down, and sliding and jumping up.
A game of self-discovery and social interaction, Strengths and TroublesTM
is for 2 to 5 players, ages 13 and up.